#import <FlutterDartProject.h>
Instance Methods | |
(instancetype) | - initWithPrecompiledDartBundle: |
("Use -init instead.") | - FLUTTER_UNAVAILABLE |
(NSArray< NSString * > *dartEntrypointArguments) | - API_UNAVAILABLE |
Class Methods | |
(NSString *) | + defaultBundleIdentifier |
(NSString *) | + lookupKeyForAsset: |
(NSString *) | + lookupKeyForAsset:fromBundle: |
(NSString *) | + lookupKeyForAsset:fromPackage: |
(NSString *) | + lookupKeyForAsset:fromPackage:fromBundle: |
A set of Flutter and Dart assets used by a FlutterEngine
to initialize execution.
Definition at line 24 of file FlutterDartProject.mm.
- (NSArray<NSString*>* dartEntrypointArguments) API_UNAVAILABLE | (ios) |
An NSArray of NSStrings to be passed as command line arguments to the Dart entrypoint.
If this is not explicitly set, this will default to the contents of [NSProcessInfo arguments], without the binary name.
Set this to nil to pass no arguments to the Dart entrypoint.
+ (NSString *) defaultBundleIdentifier |
Returns the default identifier for the bundle where we expect to find the Flutter Dart application.
Definition at line 136 of file FlutterDartProject.mm.
References kAppBundleIdentifier.
- ("Use -init instead.") FLUTTER_UNAVAILABLE |
Unavailable - use init
instead.
- (instancetype) initWithPrecompiledDartBundle: | (nullable NSBundle *) | NS_DESIGNATED_INITIALIZER |
Initializes a Flutter Dart project from a bundle.
The bundle must either contain a flutter_assets resource directory, or set the Info.plist key FLTAssetsPath to override that name (if you are doing a custom build using a different name).
bundle | The bundle containing the Flutter assets directory. If nil, the App framework created by Flutter will be used. |
+ (NSString *) lookupKeyForAsset: | (NSString*) | asset |
Returns the file name for the given asset. If the bundle with the identifier "io.flutter.flutter.app" exists, it will try use that bundle; otherwise, it will use the main bundle. To specify a different bundle, use +lookupKeyForAsset:fromBundle
.
asset | The name of the asset. The name can be hierarchical. |
Definition at line 116 of file FlutterDartProject.mm.
References lookupKeyForAsset:fromBundle:.
+ (NSString *) lookupKeyForAsset: | (NSString*) | asset | |
fromBundle: | (nullable NSBundle*) | bundle | |
Returns the file name for the given asset. The returned file name can be used to access the asset in the supplied bundle.
asset | The name of the asset. The name can be hierarchical. |
bundle | The NSBundle to use for looking up the asset. |
Definition at line 120 of file FlutterDartProject.mm.
Referenced by lookupKeyForAsset:, and lookupKeyForAsset:fromPackage:fromBundle:.
+ (NSString *) lookupKeyForAsset: | (NSString*) | asset | |
fromPackage: | (NSString*) | package | |
Returns the file name for the given asset which originates from the specified package. The returned file name can be used to access the asset in the application's main bundle.
asset | The name of the asset. The name can be hierarchical. |
package | The name of the package from which the asset originates. |
Definition at line 125 of file FlutterDartProject.mm.
References lookupKeyForAsset:fromPackage:fromBundle:.
+ (NSString *) lookupKeyForAsset: | (NSString*) | asset | |
fromPackage: | (NSString*) | package | |
fromBundle: | (nullable NSBundle*) | bundle | |
Returns the file name for the given asset which originates from the specified package. The returned file name can be used to access the asset in the specified bundle.
asset | The name of the asset. The name can be hierarchical. |
package | The name of the package from which the asset originates. |
bundle | The bundle to use when doing the lookup. |
Definition at line 129 of file FlutterDartProject.mm.
References lookupKeyForAsset:fromBundle:.
Referenced by lookupKeyForAsset:fromPackage:.