#include <glib-object.h>
#include <gmodule.h>
#include "fl_binary_messenger.h"
#include "fl_dart_project.h"
#include "fl_texture_registrar.h"
Go to the source code of this file.
Functions | |
G_BEGIN_DECLS G_MODULE_EXPORT FlEngine * | fl_engine_new_headless (FlDartProject *project) |
FlBinaryMessenger * | fl_engine_get_binary_messenger (FlEngine *engine) |
FlTextureRegistrar * | fl_engine_get_texture_registrar (FlEngine *engine) |
FlBinaryMessenger* fl_engine_get_binary_messenger | ( | FlEngine * | engine | ) |
fl_engine_get_binary_messenger: @engine: an #FlEngine.
Gets the messenger to communicate with this engine.
Returns: an #FlBinaryMessenger.
Definition at line 918 of file fl_engine.cc.
Referenced by create_context_cb(), fl_settings_plugin_new(), fl_view_get_registrar_for_plugin(), fl_view_keyboard_delegate_iface_init(), init_keyboard(), set_app_lifecycle_state(), and TEST().
FlTextureRegistrar* fl_engine_get_texture_registrar | ( | FlEngine * | engine | ) |
fl_engine_get_texture_registrar: @engine: an #FlEngine.
Gets the texture registrar for registering textures.
Returns: an #FlTextureRegistrar.
Definition at line 934 of file fl_engine.cc.
Referenced by fl_view_get_registrar_for_plugin().
G_BEGIN_DECLS G_MODULE_EXPORT FlEngine* fl_engine_new_headless | ( | FlDartProject * | project | ) |
FlEngine:
#FlEngine is an object that contains a running Flutter engine. fl_engine_new_headless: @project: an #FlDartProject.
Creates new Flutter engine running in headless mode.
Returns: a new #FlEngine.
Definition at line 469 of file fl_engine.cc.
References fl_engine_new(), and fl_renderer_headless_new().