#import "flutter/shell/platform/darwin/ios/rendering_api_selection.h"
#include <Foundation/Foundation.h>
#include <Metal/Metal.h>
#include <QuartzCore/CAEAGLLayer.h>
#import <QuartzCore/CAMetalLayer.h>
#import <TargetConditionals.h>
#include "flutter/fml/logging.h"
#import "flutter/shell/platform/darwin/common/framework/Headers/FlutterMacros.h"
#include "flutter/shell/platform/darwin/ios/framework/Source/FlutterMetalLayer.h"
Go to the source code of this file.
Namespaces | |
flutter | |
Functions | |
bool | flutter::ShouldUseMetalRenderer () |
IOSRenderingAPI | flutter::GetRenderingAPIForProcess (bool force_software) |
Class | flutter::GetCoreAnimationLayerClassForRenderingAPI (IOSRenderingAPI rendering_api) |