5 #ifndef FLUTTER_SHELL_PLATFORM_DARWIN_COMMON_FRAMEWORK_HEADERS_FLUTTERTEXTURE_H_
6 #define FLUTTER_SHELL_PLATFORM_DARWIN_COMMON_FRAMEWORK_HEADERS_FLUTTERTEXTURE_H_
8 #import <CoreMedia/CoreMedia.h>
9 #import <Foundation/Foundation.h>
30 - (CVPixelBufferRef _Nullable)copyPixelBuffer;
57 - (void)textureFrameAvailable:(int64_t)textureId;
64 - (void)unregisterTexture:(int64_t)textureId;
69 #endif // FLUTTER_SHELL_PLATFORM_DARWIN_COMMON_FRAMEWORK_HEADERS_FLUTTERTEXTURE_H_