FocusManager class
Manages the focus tree.
The focus tree is a separate, sparser, tree from the widget tree that maintains the hierarchical relationship between focusable widgets in the widget tree.
The focus manager is responsible for tracking which FocusNode has the primary input focus (the primaryFocus), holding the FocusScopeNode that is the root of the focus tree (the rootScope), and what the current highlightMode is. It also distributes KeyEvents to the nodes in the focus tree.
The singleton FocusManager instance is held by the WidgetsBinding as WidgetsBinding.focusManager, and can be conveniently accessed using the FocusManager.instance static accessor.
To find the FocusNode for a given BuildContext, use Focus.of. To find the FocusScopeNode for a given BuildContext, use FocusScope.of.
If you would like notification whenever the primaryFocus changes, register a listener with addListener. When you no longer want to receive these events, as when your object is about to be disposed, you must unregister with removeListener to avoid memory leaks. Removing listeners is typically done in State.dispose on stateful widgets.
The highlightMode describes how focus highlights should be displayed on components in the UI. The highlightMode changes are notified separately via addHighlightModeListener and removed with removeHighlightModeListener. The highlight mode changes when the user switches from a mouse to a touch interface, or vice versa.
The widgets that are used to manage focus in the widget tree are:
- Focus, a widget that manages a FocusNode in the focus tree so that the focus tree reflects changes in the widget hierarchy.
- FocusScope, a widget that manages a FocusScopeNode in the focus tree, creating a new scope for restricting focus to a set of focus nodes.
- FocusTraversalGroup, a widget that groups together nodes that should be traversed using an order described by a given FocusTraversalPolicy.
See also:
- FocusNode, which is a node in the focus tree that can receive focus.
- FocusScopeNode, which is a node in the focus tree used to collect subtrees into groups and restrict focus to them.
- The primaryFocus global accessor, for convenient access from anywhere to the current focus manager state.
- Mixed-in types
Constructors
- FocusManager()
- Creates an object that manages the focus tree.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- highlightMode → FocusHighlightMode
-
Indicates the current interaction mode for focus highlights.
no setter
- highlightStrategy ↔ FocusHighlightStrategy
-
Sets the strategy by which highlightMode is determined.
getter/setter pair
- primaryFocus → FocusNode?
-
The node that currently has the primary focus.
no setter
- rootScope → FocusScopeNode
-
The root FocusScopeNode in the focus tree.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addEarlyKeyEventHandler(
OnKeyEventCallback handler) → void - Adds a key event handler to a set of handlers that are called before any key event handlers in the focus tree are called.
-
addHighlightModeListener(
ValueChanged< FocusHighlightMode> listener) → void - Register a closure to be called when the FocusManager notifies its listeners that the value of highlightMode has changed.
-
addLateKeyEventHandler(
OnKeyEventCallback handler) → void - Adds a key event handler to a set of handlers that are called if none of the key event handlers in the focus tree handle the event.
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
applyFocusChangesIfNeeded(
) → void - Applies any pending focus changes and notifies listeners that the focus has changed.
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
override
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
override
-
listenToApplicationLifecycleChangesIfSupported(
) → void - Enables this FocusManager to listen to changes of the application lifecycle if it does not already have an application lifecycle listener active, and the app isn't running on a native mobile platform.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
registerGlobalHandlers(
) → void - Registers global input event handlers that are needed to manage focus.
-
removeEarlyKeyEventHandler(
OnKeyEventCallback handler) → void - Removes a key handler added by calling addEarlyKeyEventHandler.
-
removeHighlightModeListener(
ValueChanged< FocusHighlightMode> listener) → void - Remove a previously registered closure from the list of closures that the FocusManager notifies.
-
removeLateKeyEventHandler(
OnKeyEventCallback handler) → void - Removes a key handler added by calling addLateKeyEventHandler.
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- instance → FocusManager
-
Provides convenient access to the current FocusManager singleton from
the WidgetsBinding instance.
no setter