transform method
- Matrix4 t
Transform this by the transform t
.
Implementation
void transform(Matrix4 t) {
_updateCenterAndHalfExtents();
t
..transform3(_center)
..absoluteRotate(_halfExtents);
_min
..setFrom(_center)
..sub(_halfExtents);
_max
..setFrom(_center)
..add(_halfExtents);
}