transform property
The transform from this node's coordinate system to its parent's coordinate system.
By default, the transform is null, which represents the identity transformation (i.e., that this node has the same coordinate system as its parent).
Implementation
Matrix4? get transform => _transform;
Implementation
set transform(Matrix4? value) {
if (!MatrixUtils.matrixEquals(_transform, value)) {
_transform = value == null || MatrixUtils.isIdentity(value) ? null : value;
_markDirty();
}
}