childrenInPaintOrder property
override
Provides an iterable that walks the children of the viewport, in the order that they should be painted.
This should be the reverse order of childrenInHitTestOrder.
Implementation
@override
Iterable<RenderSliver> get childrenInPaintOrder {
final List<RenderSliver> children = <RenderSliver>[];
RenderSliver? child = lastChild;
while (child != null) {
children.add(child);
child = childBefore(child);
}
return children;
}