absorbing property

bool absorbing

Whether this render object absorbs pointers during hit testing.

Regardless of whether this render object absorbs pointers during hit testing, it will still consume space during layout and be visible during painting.

If absorbing is true, pointer-related SemanticsActions are removed from the semantics subtree. Otherwise, the subtree remains untouched.

Implementation

bool get absorbing => _absorbing;
void absorbing=(bool value)

Implementation

set absorbing(bool value) {
  if (_absorbing == value) {
    return;
  }
  _absorbing = value;
  if (ignoringSemantics == null) {
    markNeedsSemanticsUpdate();
  }
}