imageFilter property

ImageFilter? imageFilter

The image filter to apply to children.

The scene must be explicitly recomposited after this property is changed (as described at Layer).

Implementation

ui.ImageFilter? get imageFilter => _imageFilter;
void imageFilter=(ImageFilter? value)

Implementation

set imageFilter(ui.ImageFilter? value) {
  assert(value != null);
  if (value != _imageFilter) {
    _imageFilter = value;
    markNeedsAddToScene();
  }
}