ListTileControlAffinity enum
Where to place the control in widgets that use ListTile to position a control next to a label.
See also:
- CheckboxListTile, which combines a ListTile with a Checkbox.
- RadioListTile, which combines a ListTile with a Radio button.
- SwitchListTile, which combines a ListTile with a Switch.
- ExpansionTile, which combines a ListTile with a button that expands or collapses the tile to reveal or hide the children.
Values
- leading → const ListTileControlAffinity
-
Position the control on the leading edge, and the secondary widget, if any, on the trailing edge.
- trailing → const ListTileControlAffinity
-
Position the control on the trailing edge, and the secondary widget, if any, on the leading edge.
- platform → const ListTileControlAffinity
-
Position the control relative to the text in the fashion that is typical for the current platform, and place the secondary widget on the opposite side.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ListTileControlAffinity> - A constant List of the values in this enum, in order of their declaration.