AlertDialog class
A Material Design alert dialog.
An alert dialog (also known as a basic dialog) informs the user about situations that require acknowledgment. An alert dialog has an optional title and an optional list of actions. The title is displayed above the content and the actions are displayed below the content.
For dialogs that offer the user a choice between several options, consider using a SimpleDialog.
Typically passed as the child widget to showDialog, which displays the dialog.
Future<void> _showMyDialog() async {
return showDialog<void>(
context: context,
barrierDismissible: false, // user must tap button!
builder: (BuildContext context) {
return AlertDialog(
title: const Text('AlertDialog Title'),
content: const SingleChildScrollView(
child: ListBody(
children: <Widget>[
Text('This is a demo alert dialog.'),
Text('Would you like to approve of this message?'),
],
),
),
actions: <Widget>[
TextButton(
child: const Text('Approve'),
onPressed: () {
Navigator.of(context).pop();
},
),
],
);
},
);
}
To create a local project with this code sample, run:
flutter create --sample=material.AlertDialog.2 mysample
To create a local project with this code sample, run:
flutter create --sample=material.AlertDialog.3 mysample
Alert dialogs and scrolling
By default, alert dialogs size themselves to contain their children.
If the content is too large to fit on the screen vertically, the dialog will display the title and actions, and let the content overflow. This is rarely desired. Consider using a scrolling widget for content, such as SingleChildScrollView, to avoid overflow.
Because the dialog attempts to size itself to the contents, the content must support reporting its intrinsic dimensions. In particular, this means that lazily-rendered widgets such as ListView, GridView, and CustomScrollView, will not work in an AlertDialog unless they are wrapped in a widget that forces a particular size (e.g. a SizedBox).
For finer-grained control over the sizing of a dialog, consider using Dialog directly.
See also:
- SimpleDialog, which handles the scrolling of the contents but has no actions.
- Dialog, on which AlertDialog and SimpleDialog are based.
- CupertinoAlertDialog, an iOS-styled alert dialog.
- showDialog, which actually displays the dialog and returns its result.
- material.io/design/components/dialogs.html#alert-dialog
- m3.material.io/components/dialogs
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- AlertDialog
Constructors
-
AlertDialog({Key? key, Widget? icon, EdgeInsetsGeometry? iconPadding, Color? iconColor, Widget? title, EdgeInsetsGeometry? titlePadding, TextStyle? titleTextStyle, Widget? content, EdgeInsetsGeometry? contentPadding, TextStyle? contentTextStyle, List<
Widget> ? actions, EdgeInsetsGeometry? actionsPadding, MainAxisAlignment? actionsAlignment, OverflowBarAlignment? actionsOverflowAlignment, VerticalDirection? actionsOverflowDirection, double? actionsOverflowButtonSpacing, EdgeInsetsGeometry? buttonPadding, Color? backgroundColor, double? elevation, Color? shadowColor, Color? surfaceTintColor, String? semanticLabel, EdgeInsets? insetPadding, Clip? clipBehavior, ShapeBorder? shape, AlignmentGeometry? alignment, bool scrollable = false}) -
Creates an alert dialog.
const
-
AlertDialog.adaptive({Key? key, Widget? icon, EdgeInsetsGeometry? iconPadding, Color? iconColor, Widget? title, EdgeInsetsGeometry? titlePadding, TextStyle? titleTextStyle, Widget? content, EdgeInsetsGeometry? contentPadding, TextStyle? contentTextStyle, List<
Widget> ? actions, EdgeInsetsGeometry? actionsPadding, MainAxisAlignment? actionsAlignment, OverflowBarAlignment? actionsOverflowAlignment, VerticalDirection? actionsOverflowDirection, double? actionsOverflowButtonSpacing, EdgeInsetsGeometry? buttonPadding, Color? backgroundColor, double? elevation, Color? shadowColor, Color? surfaceTintColor, String? semanticLabel, EdgeInsets insetPadding, Clip clipBehavior, ShapeBorder? shape, AlignmentGeometry? alignment, bool scrollable, ScrollController? scrollController, ScrollController? actionScrollController, Duration insetAnimationDuration, Curve insetAnimationCurve}) -
Creates an adaptive AlertDialog based on whether the target platform is
iOS or macOS, following Material design's
Cross-platform guidelines.
constfactory
Properties
-
actions
→ List<
Widget> ? -
The (optional) set of actions that are displayed at the bottom of the
dialog with an OverflowBar.
final
- actionsAlignment → MainAxisAlignment?
-
Defines the horizontal layout of the actions according to the same
rules as for Row.mainAxisAlignment.
final
- actionsOverflowAlignment → OverflowBarAlignment?
-
The horizontal alignment of actions within the vertical
"overflow" layout.
final
- actionsOverflowButtonSpacing → double?
-
The spacing between actions when the OverflowBar switches to a column
layout because the actions don't fit horizontally.
final
- actionsOverflowDirection → VerticalDirection?
-
The vertical direction of actions if the children overflow
horizontally.
final
- actionsPadding → EdgeInsetsGeometry?
-
Padding around the set of actions at the bottom of the dialog.
final
- alignment → AlignmentGeometry?
-
How to align the Dialog.
final
- backgroundColor → Color?
-
The background color of the surface of this Dialog.
final
-
The padding that surrounds each button in actions.
final
- clipBehavior → Clip?
-
Controls how the contents of the dialog are clipped (or not) to the given
shape.
final
- content → Widget?
-
The (optional) content of the dialog is displayed in the center of the
dialog in a lighter font.
final
- contentPadding → EdgeInsetsGeometry?
-
Padding around the content.
final
- contentTextStyle → TextStyle?
-
Style for the text in the content of this AlertDialog.
final
- elevation → double?
-
The z-coordinate of this Dialog.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget?
-
An optional icon to display at the top of the dialog.
final
- iconColor → Color?
-
Color for the Icon in the icon of this AlertDialog.
final
- iconPadding → EdgeInsetsGeometry?
-
Padding around the icon.
final
- insetPadding → EdgeInsets?
-
The amount of padding added to MediaQueryData.viewInsets on the outside
of the dialog. This defines the minimum space between the screen's edges
and the dialog.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollable → bool
-
Determines whether the title and content widgets are wrapped in a
scrollable.
final
- semanticLabel → String?
-
The semantic label of the dialog used by accessibility frameworks to
announce screen transitions when the dialog is opened and closed.
final
- shadowColor → Color?
-
The color used to paint a drop shadow under the dialog's Material,
which reflects the dialog's elevation.
final
- shape → ShapeBorder?
-
The shape of this dialog's border.
final
- surfaceTintColor → Color?
-
The color used as a surface tint overlay on the dialog's background color,
which reflects the dialog's elevation.
final
- title → Widget?
-
The (optional) title of the dialog is displayed in a large font at the top
of the dialog, below the (optional) icon.
final
- titlePadding → EdgeInsetsGeometry?
-
Padding around the title.
final
- titleTextStyle → TextStyle?
-
Style for the text in the title of this AlertDialog.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited