setController method
- StreamController<
T> ? controller
Changes the stream controller for this event channel.
Setting the controller to null disconnects from the channel (setting the message handler on the binaryMessenger to null).
Implementation
void setController(StreamController<T>? controller) {
final BinaryMessenger messenger = binaryMessenger ?? pluginBinaryMessenger;
if (controller == null) {
messenger.setMessageHandler(name, null);
} else {
// The handler object is kept alive via its handle() method
// keeping a reference to itself. Ideally we would keep a
// reference to it so that there was a clear ownership model,
// but that would require making this class non-const. Having
// this class be const is convenient since it allows references
// to be obtained by using the constructor rather than having
// to literally pass references around.
final _EventChannelHandler<T> handler = _EventChannelHandler<T>(
name,
codec,
controller,
messenger,
);
messenger.setMessageHandler(name, handler.handle);
}
}