getUniformMat3Array method
- String name
Access the binding for a mat3[] uniform named name.
Example:
uniform mat3[10] uMatricies;
void updateShader(ui.FragmentShader shader) {
final ui.UniformArray<ui.UniformMat3Slot> mats = shader.getUniformMat3Array('uMatricies');
mats[0].set(
1.0, 0.0, 0.0,
1.0, 0.5, 0.0,
1.0, 0.3, 1.2
);
}
Implementation
UniformArray<UniformMat3Slot> getUniformMat3Array(String name) {
return _getUniformArray<UniformMat3Slot>(
name,
9,
(components) => UniformMat3Slot._(
components[0],
components[1],
components[2],
components[3],
components[4],
components[5],
components[6],
components[7],
components[8],
),
);
}