clipRRect abstract method

void clipRRect(
  1. RRect rrect, {
  2. bool doAntiAlias = true,
})

Reduces the clip region to the intersection of the current clip and the given rounded rectangle.

If doAntiAlias is true, then the clip will be anti-aliased.

If multiple draw commands intersect with the clip boundary, this can result in incorrect blending at the clip boundary. See saveLayer for a discussion of how to address that and some examples of using clipRRect.

Implementation

void clipRRect(RRect rrect, {bool doAntiAlias = true});