easeInQuad constant
A cubic animation curve that starts slowly and ends quickly. Based on a
quadratic equation where f(t) = t²
, this is effectively the inverse of
Curves.decelerate.
Compared to Curves.easeInSine, this curve is slightly steeper.
Derived from Robert Penner’s easing functions.
Implementation
static const Cubic easeInQuad = Cubic(0.55, 0.085, 0.68, 0.53);