animate method
Returns a new Animation that is driven by the given animation but that takes on values determined by this object.
Essentially this returns an Animation that automatically applies the evaluate method to the parent's value.
See also:
- AnimationController.drive, which does the same thing from the opposite starting point.
Implementation
Animation<T> animate(Animation<double> parent) {
return _AnimatedEvaluation<T>(parent, this);
}